The Distrix Idea
A new way to form election districts in the USA?
The Distrix strategy game shows that it is possible to use a competitive, game-based framework to divide any geographic region into a given number of districts of nearly equal area, one sector at a time. A similar framework can be used to form election districts of nearly equal population in US states and other regions of the world, one voting precinct (or one census block, census tract, or municipality) at a time. Thus, the game offers a potential solution to America's gerrymandering problem: Instead of election districts being decided by a small group of insiders, multiple political parties could form election districts, one voting precinct at a time, by playing a competitive, Distrix-like game against each other in full public view.
Another solution to America's gerrymandering problem is to use an automatic algorithm to create fair maps. Click here to access the website of our sister company, District Solutions LLC, where you can learn about Distrix creator Dr. Matt Petering's FastMap computer algorithm. On January 12, 2024, FastMap became the first automated redistricting tool in history to outperform a group of expert human mapmakers in a court setting.